Bonders’ Enclave [J22-811]
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Condition | NM, SP, MP |
---|---|
Finish | Regular |
Bonders’ Enclave [J22-811]
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Condition | NM, SP, MP |
---|---|
Finish | Regular |